
The Kitestring Isles
A spin that pays nothing while exactly two scatters are showing earns reel five one solo spin, with the chance of a line or of the third scatter.
Second Gust islands give a near miss one more breath. The first four reels stay just as they landed and only reel five turns again.
The fresh fifth reel might finish a line, supply the third scatter that opens free spins, or come up empty. Each spin gets one gust at most, and none are given during free spins.





See all six winds together or read the six winds compared in flight school.