18+ · UK only · Fictional Play Credits · Nothing to buy · Nothing to win
Above the clouds, every island a game

Thirty islands on the wind, one bright sky.

Ride the cable cars from kite-strung hills to honey sheds, orchards and village greens. Each island is a slot game of our own making, and you fly with free, fictional Play Credits. Nothing to buy and nothing to win. For adults 18+ in the UK.

  • 80,000 free Play Credits when you join
  • 3 islands open on a two-hour day flight
  • 0 purchases, prizes or cash-outs
Tamsin, a round brown kiwi aviator in leather goggles and a red scarf, holding a little kite
Tamsin’s picks

Six islands worth a first landing

Open the full island chart →
No account needed

Three islands welcome day-flyers

Tick three boxes and Tamsin hands you 80,000 temporary Play Credits to spend across three islands, with two hours on the clock. When the flight lands, those credits stay behind; a free account keeps a balance for good.

Pick a day-flight island
Before take-off

What new flyers usually ask

Is Kiteborne Isles a gambling site?

No. Every island uses fictional Play Credits, and nobody can buy them, win them as a prize, hand them to someone else or cash them out. Nothing here is worth money.

Who is allowed to fly?

Anyone who is at least 18 and whose home is in the UK. You confirm both before a day flight and again when you create an account.

Do I have to sign up?

Not to begin. A day flight opens three islands for a maximum of two hours. Sign up free and all thirty open, your balance is kept, and reminders and breaks are added.

Where is each result decided?

On our server, and before the reels start to turn. Your browser simply animates an outcome that has already been stored.

What happens if my balance runs low?

Once an account slips under 800 Play Credits, a free top-up back to 20,000 is available every three hours. Credits are never sold.

Fuller answers live in how Kiteborne Isles flies and in flight school.